M:tG card similarity search
2URW · Legendary Creature — Human Knight
First strike At the beginning of combat on your turn, if another Human entered the battlefield under your control this turn, create two 2/2 red Human Knight creature tokens with trample and haste. Then if you control six or more Humans, draw a card. 5/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Branded Howler | Creature — Werewolf | At the beginning of each upkeep, if a player cast two or more spells last turn, transform Branded Howler. 4/4 | |
| Krallenhorde Wantons | Creature — Werewolf | At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Wantons. 7/7 | |
| Lambholt Butcher | Creature — Werewolf | At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lambholt Butcher. 4/4 | |
| Merciless Predator | Creature — Werewolf | At the beginning of each upkeep, if a player cast two or more spells last turn, transform Merciless Predator. 3/2 | |
| One of the Pack | Creature — Werewolf | At the beginning of each upkeep, if a player cast two or more spells last turn, transform One of the Pack. 5/6 | |
| Rampaging Werewolf | Creature — Werewolf | At the beginning of each upkeep, if a player cast two or more spells last turn, transform Rampaging Werewolf. 6/4 | |
| Howlpack of Estwald | Creature — Werewolf | At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack of Estwald. 4/6 | |
| Sporoloth Ancient | 3GG | Creature — Fungus | At the beginning of your upkeep, put a spore counter on Sporoloth Ancient. Creatures you control have "Remove two spore counters from this creature: Create a 1/1 green Saproling creature token." 4/4 |
| Rabbit Battery | R | Artifact Creature — Equipment Rabbit | Haste Equipped creature gets +1/+1 and has haste. Reconfigure {R} ({R}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 1/1 |
| Sanguine Savior | 1WB | Creature — Vampire Cleric | Flying, lifelink Disguise {W/B}{W/B} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Sanguine Savior is turned face up, another target creature you control gains lifelink until end of turn. 2/1 |