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17 May 2024: Card library updated.

A Good Thing

4WB · Enchantment

Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice A Good Thing. At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game.

Similar cards

Color identity:
NameManaTypeText
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Call to the Grave 4BEnchantment At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature. At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave.
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Vengeful Dead 3BCreature — Zombie Whenever Vengeful Dead or another Zombie dies, each opponent loses 1 life. 3/2
Davriel's Shadowfugue 3BSorcery Target player discards two cards and loses 2 life.
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Last Stand WUBRGSorcery Target opponent loses 2 life for each Swamp you control. Last Stand deals damage to target creature equal to the number of Mountains you control. Create a 1/1 green Saproling creature token for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards.
Ravenous Giant 2RRCreature — Giant At the beginning of your upkeep, Ravenous Giant deals 1 damage to you. 5/5
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