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17 May 2024: Card library updated.

A Good Thing

4WB · Enchantment

Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice A Good Thing. At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game.

Similar cards

Color identity:
NameManaTypeText
Soul Feast 3BBSorcery Target player loses 4 life and you gain 4 life.
Sovereign's Bite 1BSorcery Target player loses 3 life and you gain 3 life.
Golgari Rotwurm 3BGCreature — Zombie Wurm {B}, Sacrifice a creature: Target player loses 1 life. 5/4
Syphon Life 1BBSorcery Target player loses 2 life and you gain 2 life. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Brush with Death 2BSorcery Buyback {2}{B}{B} (You may pay an additional {2}{B}{B} as you cast this spell. If you do, put this card into your hand as it resolves.) Target opponent loses 2 life. You gain 2 life.
Carnivorous Death-Parrot 1UCreature — Bird Flying At the beginning of your upkeep, sacrifice Carnivorous Death-Parrot unless you say its flavor text. 2/2
Tendrils of Agony 2BBSorcery Target player loses 2 life and you gain 2 life. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Sanctum Seeker 2BBCreature — Vampire Knight Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life. 3/4
Bile Urchin BCreature — Spirit Sacrifice Bile Urchin: Target player loses 1 life. 1/1
Cryptolith Fragment 3Artifact Cryptolith Fragment enters the battlefield tapped. {T}: Add one mana of any color. Each player loses 1 life. At the beginning of your upkeep, if each player has 10 or less life, transform Cryptolith Fragment.
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