M:tG card similarity search
R · Creature — Goblin Samurai
Whenever a Samurai or Warrior you control attacks alone, you may put a card from your hand on the bottom of your library. If you do, draw a card. 1/2
Name | Mana | Type | Text |
---|---|---|---|
Ever-Watching Threshold | 2U | Enchantment | Whenever an opponent attacks, if they attacked you and/or a planeswalker you control, draw a card. |
Dream Cache | 2U | Sorcery | Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library. |
On the Trail | 1G | Enchantment | Whenever you draw your second card each turn, you may put a land card from your hand onto the battlefield tapped. |
Nahiri, Heir of the Ancients | 2RW | Legendary Planeswalker — Nahiri | [+1]: Create a 1/1 white Kor Warrior creature token. You may attach an Equipment you control to it. [−2]: Look at the top six cards of your library. You may reveal a Warrior or Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. [−3]: Nahiri, Heir of the Ancients deals damage to target creature or planeswalker equal to twice the number of Equipment you control. Loyalty 4 |
Explorer's Scope | 1 | Artifact — Equipment | Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
Goblins of the Flarg | R | Creature — Goblin Warrior | Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) When you control a Dwarf, sacrifice Goblins of the Flarg. 1/1 |
Veteran Ghoulcaller | 1B | Creature — Human Rogue | Menace Whenever a card in your graveyard is put into your hand, conjure a duplicate of that card into your hand. 2/2 |
Conch Horn | 2 | Artifact | {1}, {T}, Sacrifice Conch Horn: Draw two cards, then put a card from your hand on top of your library. |
Goblin Deathraiders | BR | Creature — Goblin Warrior | Trample 3/1 |
Scuzzback Marauders | 4R/G | Creature — Goblin Warrior | Trample Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 5/2 |