Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

A-Base Camp

· Land

{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Cleric, Rogue, Warrior, or Wizard spell or to activate an ability of a Cleric, Rogue, Warrior, or Wizard.

Similar cards

Color identity:
NameManaTypeText
Steward of Solidarity 1WCreature — Human Warrior {T}, Exert Steward of Solidarity: Create a 1/1 white Warrior creature token with vigilance. (An exerted creature won't untap during your next untap step.) 2/2
Snowhorn Rider 3GURCreature — Human Warrior Trample Morph {2}{G}{U}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 5/5
All Suns' Dawn 4GSorcery For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn.
Satyr Hedonist 1GCreature — Satyr {R}, Sacrifice Satyr Hedonist: Add {R}{R}{R}. 2/1
Torpor Orb 2Artifact Creatures entering the battlefield don't cause abilities to trigger.
Nirkana Revenant 4BBCreature — Vampire Shade Whenever you tap a Swamp for mana, add an additional {B}. {B}: Nirkana Revenant gets +1/+1 until end of turn. 4/4
Truga Jungle Plane — Ergamon All lands have "{T}: Add one mana of any color." Whenever chaos ensues, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order.
Skull Prophet BGCreature — Human Druid {T}: Add {B} or {G}. {T}: Mill two cards. 3/1
Soul Sculptor 2WCreature — Human {1}{W}, {T}: Target creature becomes an enchantment and loses all abilities until a player casts a creature spell. 1/1
Mana Maze 1UEnchantment Players can't cast spells that share a color with the spell most recently cast this turn.
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