Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

A-Base Camp

· Land

{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Cleric, Rogue, Warrior, or Wizard spell or to activate an ability of a Cleric, Rogue, Warrior, or Wizard.

Similar cards

Color identity:
NameManaTypeText
Copper Myr 2Artifact Creature — Myr {T}: Add {G}. 1/1
Gold Myr 2Artifact Creature — Myr {T}: Add {W}. 1/1
Iron Myr 2Artifact Creature — Myr {T}: Add {R}. 1/1
Leaden Myr 2Artifact Creature — Myr {T}: Add {B}. 1/1
Palladium Myr 3Artifact Creature — Myr {T}: Add {C}{C}. 2/2
Silver Myr 2Artifact Creature — Myr {T}: Add {U}. 1/1
Agility Bobblehead 3Artifact — Bobblehead {T}: Add one mana of any color. {3}, {T}: Up to X target creatures you control each gain haste until end of turn and can't be blocked this turn except by creatures with haste, where X is the number of Bobbleheads you control as you activate this ability.
Nantuko Elder 2GCreature — Insect Druid {T}: Add {C}{G}. 1/2
Plague Myr 2Artifact Creature — Phyrexian Myr Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {T}: Add {C}. 1/1
Jegantha, the Wellspring 4R/GLegendary Creature — Elemental Elk Companion — No card in your starting deck has more than one of the same mana symbol in its mana cost. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) {T}: Add {W}{U}{B}{R}{G}. This mana can't be spent to pay generic mana costs. 5/5
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