M:tG card similarity search
2R · Artifact
{T}: Add one mana of any color. If that mana is spent on a Dragon creature spell, it gains haste until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Vernal Bloom | 3G | Enchantment | Whenever a Forest is tapped for mana, its controller adds an additional {G}. |
Dominus of Fealty | U/RU/RU/RU/RU/R | Creature — Spirit Avatar | Flying At the beginning of your upkeep, you may gain control of target permanent until end of turn. If you do, untap it and it gains haste until end of turn. 4/4 |
Shivan Branch-Burner | 5RR | Creature — Dragon | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying, haste 4/4 |
High Tide | U | Instant | Until end of turn, whenever a player taps an Island for mana, that player adds an additional {U}. |
Bubbling Muck | B | Sorcery | Until end of turn, whenever a player taps a Swamp for mana, that player adds an additional {B}. |
Curse of Hospitality | 2R | Enchantment — Aura Curse | Enchant player Creatures attacking enchanted player have trample. Whenever a creature deals combat damage to enchanted player, that player exiles the top card of their library. Until end of turn, that creature's controller may play that card and they may spend mana as though it were mana of any color to cast that spell. |
Untaidake, the Cloud Keeper | Legendary Land | Untaidake, the Cloud Keeper enters the battlefield tapped. {T}, Pay 2 life: Add {C}{C}. Spend this mana only to cast legendary spells. | |
Lotus Ring | 3 | Artifact — Equipment | Indestructible Equipped creature gets +3/+3 and has vigilance and "{T}, Sacrifice this creature: Add three mana of any one color." Equip {3} |
Infuse with the Elements | 3G | Instant | Converge — Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast this spell. That creature gains trample until end of turn. |
Armored Guardian | 3WU | Creature — Cat Soldier | {1}{W}{W}: Target creature you control gains protection from the color of your choice until end of turn. {1}{U}{U}: Armored Guardian gains shroud until end of turn. (It can't be the target of spells or abilities.) 2/5 |