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M:tG card similarity search

17 May 2024: Card library updated.

A-Case the Joint

4U · Sorcery

Draw three cards, then look at the top card of each player's library.

Similar cards

Color identity:
NameManaTypeText
Siege Zombie 1BCreature — Zombie Tap three untapped creatures you control: Each opponent loses 1 life. 2/2
Eternal Dominion 7UUUSorcery Search target opponent's library for an artifact, creature, enchantment, or land card. Put that card onto the battlefield under your control. Then that player shuffles. Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)
Temporary Truce 1WSorcery Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.
Truce 2WInstant Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.
Baleful Stare 2USorcery Target opponent reveals their hand. You draw a card for each Mountain and red card in it.
Collective Unconscious 4GGSorcery Draw a card for each creature you control.
Ral, Izzet Viceroy 3URLegendary Planeswalker — Ral [+1]: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. [−3]: Ral, Izzet Viceroy deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard. [−8]: You get an emblem with "Whenever you cast an instant or sorcery spell, this emblem deals 4 damage to any target and you draw two cards." Loyalty 5
Even the Odds 2WInstant Cast this spell only if you control fewer creatures than each opponent. Create three 1/1 white Soldier creature tokens.
Skyshroud Sentinel 2GCreature — Elf When Skyshroud Sentinel enters the battlefield, you may search your library for up to three cards named Skyshroud Sentinel, reveal them, put them into your hand, then shuffle. 1/1
Sylvan Echoes GEnchantment Whenever you clash and win, you may draw a card. (This ability triggers after the clash ends.)
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