M:tG card similarity search
3 · Artifact Creature — Insect
When Circuit Mender enters the battlefield, you gain 3 life. When Circuit Mender leaves the battlefield, draw a card. 2/3
Name | Mana | Type | Text |
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Vexing Sphinx | 1UU | Creature — Sphinx | Flying Cumulative upkeep—Discard a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Vexing Sphinx dies, draw a card for each age counter on it. 4/4 |
Mirror of Galadriel | 2 | Legendary Artifact | {5}, {T}: Scry 1, then draw a card. This ability costs {1} less to activate for each legendary creature you control. |
Hope Charm | W | Instant | Choose one — • Target creature gains first strike until end of turn. • Target player gains 2 life. • Destroy target Aura. |
Thrasios, Triton Hero | GU | Legendary Creature — Merfolk Wizard | {4}: Scry 1, then reveal the top card of your library. If it's a land card, put it onto the battlefield tapped. Otherwise, draw a card. Partner (You can have two commanders if both have partner.) 1/3 |
Magnetic Snuffler | 5 | Artifact Creature — Construct | When Magnetic Snuffler enters the battlefield, return target Equipment card from your graveyard to the battlefield attached to Magnetic Snuffler. Whenever you sacrifice an artifact, put a +1/+1 counter on Magnetic Snuffler. 4/4 |
Primordial Sage | 4GG | Creature — Spirit | Whenever you cast a creature spell, you may draw a card. 4/5 |
Callidus Assassin | 4UB | Creature — Human Shapeshifter Assassin | Flash Polymorphine — You may have Callidus Assassin enter the battlefield tapped as a copy of any creature on the battlefield, except it has "When this creature enters the battlefield, destroy up to one other target creature with the same name as this creature." 3/3 |
Gatekeeper Gargoyle | 6 | Artifact Creature — Gargoyle | Flying Gatekeeper Gargoyle enters the battlefield with a +1/+1 counter on it for each Gate you control. 3/3 |
Sisay's Ingenuity | U | Enchantment — Aura | Enchant creature When Sisay's Ingenuity enters the battlefield, draw a card. Enchanted creature has "{2}{U}: Target creature becomes the color of your choice until end of turn." |
Village Bell-Ringer | 2W | Creature — Human Scout | Flash (You may cast this spell any time you could cast an instant.) When Village Bell-Ringer enters the battlefield, untap all creatures you control. 1/4 |