M:tG card similarity search
U · Creature — Zombie Horse
As an additional cost to cast this spell, exile a creature card from your graveyard. {1}{U}, Exile Cobbled Lancer from your graveyard: Draw a card. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Silence | W | Instant | Your opponents can't cast spells this turn. |
Mortal Combat | 2BB | Enchantment | At the beginning of your upkeep, if twenty or more creature cards are in your graveyard, you win the game. |
Obsessive Stitcher | 1UB | Creature — Human Wizard | {T}: Draw a card, then discard a card. {2}{U}{B}, {T}, Sacrifice Obsessive Stitcher: Return target creature card from your graveyard to the battlefield. 0/3 |
Barrow Ghoul | 1B | Creature — Zombie | At the beginning of your upkeep, sacrifice Barrow Ghoul unless you exile the top creature card of your graveyard. 4/4 |
Only the Best | 1W | Sorcery — Adventure | Return target Booster Fun card from your graveyard to your hand. |
Badlands Revival | 3BG | Sorcery | Return up to one target creature card from your graveyard to the battlefield. Return up to one target permanent card from your graveyard to your hand. |
Living Lore | 3U | Creature — Avatar | As Living Lore enters the battlefield, exile an instant or sorcery card from your graveyard. Living Lore's power and toughness are each equal to the exiled card's mana value. Whenever Living Lore deals combat damage, you may sacrifice it. If you do, you may cast the exiled card without paying its mana cost. */* |
Fossil Find | R/G | Sorcery | Return a card at random from your graveyard to your hand, then reorder your graveyard as you choose. |
Asmodeus the Archfiend | 4BB | Legendary Creature — Devil God | Binding Contract — If you would draw a card, exile the top card of your library face down instead. {B}{B}{B}: Draw seven cards. {B}: Return all cards exiled with Asmodeus the Archfiend to their owner's hand and you lose that much life. 6/6 |
Aerial Extortionist | 3WW | Creature — Bird Soldier | Flying Whenever Aerial Extortionist enters the battlefield or deals combat damage to a player, exile up to one target nonland permanent. For as long as that card remains exiled, its owner may cast it. Whenever another player casts a spell from anywhere other than their hand, draw a card. 4/3 |