M:tG card similarity search
1W · Creature — Human Cleric
When Dawnbringer Cleric enters the battlefield, choose one — • Cure Wounds — You gain 2 life. • Dispel Magic — Destroy target enchantment. • Gentle Repose — Exile target card from a graveyard. 1/4
Name | Mana | Type | Text |
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Blessed Alliance | 1W | Instant | Escalate {2} (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Target player gains 4 life. • Untap up to two target creatures. • Target opponent sacrifices an attacking creature. |
Pyroblast | R | Instant | Choose one — • Counter target spell if it's blue. • Destroy target permanent if it's blue. |
Betrayal of Flesh | 5B | Instant | Choose one — • Destroy target creature. • Return target creature card from your graveyard to the battlefield. Entwine—Sacrifice three lands. (Choose both if you pay the entwine cost.) |
Etherwrought Page | 1WUB | Artifact | At the beginning of your upkeep, choose one — • You gain 2 life. • Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) • Each opponent loses 1 life. |
A-Baleful Beholder | 4BB | Creature — Beholder | When Baleful Beholder enters the battlefield, choose one — • Antimagic Cone — Each opponent sacrifices an enchantment. • Fear Ray — Creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) 7/5 |
Crushing Vines | 2G | Instant | Choose one — • Destroy target creature with flying. • Destroy target artifact. |
Rain of Rust | 3RR | Instant | Choose one — • Destroy target artifact. • Destroy target land. Entwine {3}{R} (Choose both if you pay the entwine cost.) |
Fissure Vent | 3RR | Sorcery | Choose one or both — • Destroy target artifact. • Destroy target nonbasic land. |
Vandalize | 4R | Sorcery | Choose one or both — • Destroy target artifact. • Destroy target land. |
Irreverent Revelers | 2R | Creature — Satyr | When Irreverent Revelers enters the battlefield, choose one — • Destroy target artifact. • Irreverent Revelers gains haste until end of turn. 2/2 |