Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

A-Demilich

UUUU · Creature — Skeleton Wizard

This spell costs {U} less to cast for each instant and sorcery spell you've cast this turn. Whenever Demilich attacks, exile up to one target instant or sorcery card from your graveyard. Copy it. You may cast the copy. You may cast Demilich from your graveyard by exiling four instant and/or sorcery cards from your graveyard in addition to paying its other costs. 4/4

Similar cards

Color identity:
NameManaTypeText
Presence of the Master 3WEnchantment Whenever a player casts an enchantment spell, counter it.
Nymris, Oona's Trickster 3UBLegendary Creature — Faerie Knight Flash Flying Whenever you cast your first spell during each opponent's turn, look at the top two cards of your library. Put one of those cards into your hand and the other into your graveyard. 1/6
A-Saheeli, Filigree Master 2URLegendary Planeswalker — Saheeli [+1]: Scry 2. If you control an artifact, draw a card. [−2]: Create two 1/1 colorless Thopter artifact creature tokens with flying. They gain haste until end of turn. [−4]: You get an emblem with "Artifact creatures you control get +1/+1" and "Artifact spells you cast cost {1} less to cast." Loyalty 3
Skittering Monstrosity 3BBCreature — Horror When you cast a creature spell, sacrifice Skittering Monstrosity. 5/5
Saprazzan Bailiff 3UUCreature — Merfolk When Saprazzan Bailiff enters the battlefield, exile all artifact and enchantment cards from all graveyards. When Saprazzan Bailiff leaves the battlefield, return all artifact and enchantment cards from all graveyards to their owners' hands. 2/2
Ulamog, the Infinite Gyre 11Legendary Creature — Eldrazi When you cast this spell, destroy target permanent. Indestructible Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.) When Ulamog, the Infinite Gyre is put into a graveyard from anywhere, its owner shuffles their graveyard into their library. 10/10
Veinwitch Coven 2BCreature — Vampire Warlock Menace Whenever you gain life, you may pay {B}. If you do, return target creature card from your graveyard to your hand. 3/3
Case of the Uneaten Feast WEnchantment — Case Whenever a creature enters the battlefield under your control, you gain 1 life. To solve — You've gained 5 or more life this turn. (If unsolved, solve at the beginning of your end step.) Solved — Sacrifice this Case: Creature cards in your graveyard gain "You may cast this card from your graveyard" until end of turn.
A-Shattered Seraph 4WUBCreature — Angel Rogue Flying When Shattered Seraph enters the battlefield, you gain 3 life. {1}, Exile Shattered Seraph from your hand: Target land gains "{T}: Add {W}, {U}, or {B}" until Shattered Seraph is cast from exile. You may cast Shattered Seraph for as long as it remains exiled. 4/5
Part the Waterveil 4UUSorcery Take an extra turn after this one. Exile Part the Waterveil. Awaken 6—{6}{U}{U}{U} (If you cast this spell for {6}{U}{U}{U}, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Page 221