Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

A-Devoted Grafkeeper

WU · Creature — Human Peasant

When Devoted Grafkeeper enters the battlefield, mill four cards. Whenever you cast a spell from your graveyard, tap target creature you don't control. Disturb {1}{W}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 2/2

Similar cards

Color identity:
NameManaTypeText
Proud Mentor 2WCreature — Human Warrior Partner with Impetuous Protege (When this creature enters the battlefield, target player may put Impetuous Protege into their hand from their library, then shuffle.) {W}, {T}: Tap target creature. 1/1
Shu Yun, the Silent Tempest 2ULegendary Creature — Human Monk Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, you may pay {R/W}{R/W}. If you do, target creature gains double strike until end of turn. 3/2
Fractured Sanity UUUSorcery Each opponent mills fourteen cards. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) When you cycle Fractured Sanity, each opponent mills four cards.
Acolyte of Affliction 2BGCreature — Human Cleric When Acolyte of Affliction enters the battlefield, mill two cards, then you may return a permanent card from your graveyard to your hand. 2/3
Glowrider 2WCreature — Human Cleric Noncreature spells cost {1} more to cast. 2/1
Brineborn Cutthroat 1UCreature — Merfolk Pirate Flash (You may cast this spell any time you could cast an instant.) Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on Brineborn Cutthroat. 2/1
Rug of Smothering 3Artifact Creature — Construct Flying Whenever a player casts a spell, they lose 1 life for each spell they've cast this turn. 1/3
Half-Elf Monk 3WCreature — Human Elf Monk Vigilance Stunning Strike — {1}{W}, {T}: Tap target creature. 1/4
Steel Golem 3Artifact Creature — Golem You can't cast creature spells. 3/4
River Kelpie 3UUCreature — Beast Whenever River Kelpie or another permanent enters the battlefield from a graveyard, draw a card. Whenever a player casts a spell from a graveyard, draw a card. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 3/3
Page 34