M:tG card similarity search
· Enchantment — Aura
Enchant creature Enchanted creature has "Whenever this creature attacks, create a 4/4 white Spirit creature token with flying that's tapped and attacking. Sacrifice that token at end of combat." If Dorothea's Retribution would be put into a graveyard from anywhere, exile it instead.
Name | Mana | Type | Text |
---|---|---|---|
Scholar of the Lost Trove | 5UU | Creature — Sphinx | Flying When Scholar of the Lost Trove enters the battlefield, you may cast target instant, sorcery, or artifact card from your graveyard without paying its mana cost. If an instant or sorcery spell cast this way would be put into your graveyard, exile it instead. 5/5 |
Expedition Lookout | 1U | Creature — Merfolk Rogue | Defender As long as an opponent has eight or more cards in their graveyard, Expedition Lookout can attack as though it didn't have defender and it can't be blocked. 2/3 |
Urgent Exorcism | 1W | Instant | Destroy target Spirit or enchantment. |
Nissa's Chosen | GG | Creature — Elf Warrior | If Nissa's Chosen would die, put it on the bottom of its owner's library instead. 2/3 |
Kyoki, Sanity's Eclipse | 4BB | Legendary Creature — Demon Spirit | Whenever you cast a Spirit or Arcane spell, target opponent exiles a card from their hand. 6/4 |
Geth, Thane of Contracts | 1BB | Legendary Creature — Phyrexian Zombie | Other creatures you control get -1/-1. {1}{B}{B}, {T}: Return target creature card from your graveyard to the battlefield. It gains "If this creature would leave the battlefield, exile it instead of putting it anywhere else." Activate only as a sorcery. 3/4 |
Worldspine Wurm | 8GGG | Creature — Wurm | Trample When Worldspine Wurm dies, create three 5/5 green Wurm creature tokens with trample. When Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its owner's library. 15/15 |
Master of the Hunt | 2GG | Creature — Human | {2}{G}{G}: Create a 1/1 green Wolf creature token named Wolves of the Hunt. It has "bands with other creatures named Wolves of the Hunt." (Any creatures named Wolves of the Hunt can attack in a band as long as at least one has "bands with other creatures named Wolves of the Hunt." Bands are blocked as a group. If at least two creatures named Wolves of the Hunt you control, one of which has "bands with other creatures named Wolves of the Hunt," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 2/2 |
Laboratory Maniac | 2U | Creature — Human Wizard | If you would draw a card while your library has no cards in it, you win the game instead. 2/2 |
Sentinel's Eyes | W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has vigilance. Escape—{W}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) |