M:tG card similarity search
1G · Enchantment — Class
(Gain the next level as a sorcery to add its ability.) Landfall — Whenever a land enters the battlefield under your control, you gain 1 life. {2}{G}: Level 2 You may play an additional land on each of your turns. {2}{G}: Level 3 When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.
Name | Mana | Type | Text |
---|---|---|---|
Bust | 5R | Sorcery | Destroy all lands. |
Ravages of War | 3W | Sorcery | Destroy all lands. |
Kormus Bell | 4 | Artifact | All Swamps are 1/1 black creatures that are still lands. |
Lair of the Hydra | Land | If you control two or more other lands, Lair of the Hydra enters the battlefield tapped. {T}: Add {G}. {X}{G}: Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. It's still a land. X can't be 0. | |
Burning of Xinye | 4RR | Sorcery | You destroy four lands you control, then target opponent destroys four lands they control. Then Burning of Xinye deals 4 damage to each creature. |
Awaken the Ancient | 1RRR | Enchantment — Aura | Enchant Mountain Enchanted Mountain is a 7/7 red Giant creature with haste. It's still a land. |
Tainted Aether | 2BB | Enchantment | Whenever a creature enters the battlefield, its controller sacrifices a creature or land. |
Corrupted Roots | B | Enchantment — Aura | Enchant Forest or Plains Whenever enchanted land becomes tapped, its controller loses 2 life. |
Equinox | W | Enchantment — Aura | Enchant land Enchanted land has "{T}: Counter target spell if it would destroy a land you control." |
Voyaging Satyr | 1G | Creature — Satyr Druid | {T}: Untap target land. 1/2 |