Card Codex

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17 May 2024: Card library updated.

A-Dungeon Descent

· Land

{T}: Add {C}. {1}, {T}, Tap an untapped legendary creature you control: Venture into the dungeon. Activate only as a sorcery.

Similar cards

Color identity:
NameManaTypeText
Urborg Elf 1GCreature — Elf Druid {T}: Add {B}, {G}, or {U}. 1/1
Wirewood Elf 1GCreature — Elf Druid {T}: Add {G}. 1/2
Woodland Mystic 1GCreature — Elf Druid {T}: Add {G}. 1/1
Narfi, Betrayer King 3UBLegendary Snow Creature — Zombie Wizard Other snow and Zombie creatures you control get +1/+1. {S}{S}{S}: Return Narfi, Betrayer King from your graveyard to the battlefield tapped. ({S} can be paid with one mana from a snow source.) 4/3
Soulfire Grand Master 1WCreature — Human Monk Lifelink Instant and sorcery spells you control have lifelink. {2}{U/R}{U/R}: The next time you cast an instant or sorcery spell from your hand this turn, put that card into your hand instead of into your graveyard as it resolves. 2/2
Crown of Gondor 3Legendary Artifact — Equipment Equipped creature gets +1/+1 for each creature you control. When a legendary creature enters the battlefield under your control, if there is no monarch, you become the monarch. Equip {4}. This ability costs {3} less to activate if you're the monarch.
Reroute 1RInstant Change the target of target activated ability with a single target. (Mana abilities can't be targeted.) Draw a card.
Endless Atlas 2Artifact {2}, {T}: Draw a card. Activate only if you control three or more lands with the same name.
Faith's Fetters 3WEnchantment — Aura Enchant permanent When Faith's Fetters enters the battlefield, you gain 4 life. Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.
Tomb of the Spirit Dragon Land {T}: Add {C}. {2}, {T}: You gain 1 life for each colorless creature you control.
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