Card Codex

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17 May 2024: Card library updated.

A-Dungeon Descent

· Land

{T}: Add {C}. {1}, {T}, Tap an untapped legendary creature you control: Venture into the dungeon. Activate only as a sorcery.

Similar cards

Color identity:
NameManaTypeText
Rugged Prairie Land {T}: Add {C}. {R/W}, {T}: Add {R}{R}, {R}{W}, or {W}{W}.
Sunken Ruins Land {T}: Add {C}. {U/B}, {T}: Add {U}{U}, {U}{B}, or {B}{B}.
Twilight Mire Land {T}: Add {C}. {B/G}, {T}: Add {B}{B}, {B}{G}, or {G}{G}.
Wooded Bastion Land {T}: Add {C}. {G/W}, {T}: Add {G}{G}, {G}{W}, or {W}{W}.
Exhaustion 2USorcery Creatures and lands target opponent controls don't untap during their next untap step.
Karfell Harbinger 1UCreature — Zombie Wizard {T}: Add {U}. Spend this mana only to foretell a card from your hand or cast an instant or sorcery spell. 1/3
Orochi Sustainer 1GCreature — Snake Shaman {T}: Add {G}. 1/2
Copperhorn Scout GCreature — Elf Scout Whenever Copperhorn Scout attacks, untap each other creature you control. 1/1
Diamond Lion 2Artifact Creature — Cat {T}, Discard your hand, Sacrifice Diamond Lion: Add three mana of any one color. Activate only as an instant. 2/2
Lead Golem 5Artifact Creature — Golem Whenever Lead Golem attacks, it doesn't untap during its controller's next untap step. 3/5
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