M:tG card similarity search
1W · Creature — Dwarf Warrior
Ward {1} As long as Dwarfhold Champion is equipped, it gets +0/+2. 3/1
Name | Mana | Type | Text |
---|---|---|---|
Leonin Den-Guard | 1W | Creature — Cat Soldier | As long as Leonin Den-Guard is equipped, it gets +1/+1 and has vigilance. 1/3 |
Teferi's Sentinel | 5 | Artifact Creature — Golem | As long as you control a Teferi planeswalker, Teferi's Sentinel gets +4/+0. 2/6 |
True-Faith Censer | 2 | Artifact — Equipment | Equipped creature gets +1/+1 and has vigilance. As long as equipped creature is a Human, it gets an additional +1/+0. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Armory Veteran | 1R | Creature — Orc Warrior | As long as Armory Veteran is equipped, it has menace. (It can't be blocked except by two or more creatures.) 2/2 |
Pyre Charger | RR | Creature — Elemental Warrior | Haste {R}: Pyre Charger gets +1/+0 until end of turn. 1/1 |
Glory of Warfare | 2RW | Enchantment | As long as it's your turn, creatures you control get +2/+0. As long as it's not your turn, creatures you control get +0/+2. |
Asari Captain | 3RW | Creature — Human Samurai | Haste Whenever a Samurai or Warrior you control attacks alone, it gets +1/+0 until end of turn for each Samurai or Warrior you control. 4/3 |
Common Cause | 2W | Enchantment | Nonartifact creatures get +2/+2 as long as they all share a color. |
Kraul Raider | 2B | Creature — Insect Warrior | Menace (This creature can't be blocked except by two or more creatures.) 2/3 |
Augmenter Pugilist | 1GG | Creature — Troll Druid | Trample As long as you control eight or more lands, Augmenter Pugilist gets +5/+5. 3/3 |