Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

A-Fall of the Impostor

GW · Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Put a +1/+1 counter on up to one target creature. III — Exile a creature with the greatest power among creatures target opponent controls.

Similar cards

Color identity:
NameManaTypeText
Vanishing Verse WBInstant Exile target monocolored permanent.
Hammer Jammer 3RCreature — Goblin Warrior As Hammer Jammer enters the battlefield, roll a six-sided die. Hammer Jammer enters the battlefield with a number of +1/+1 counters on it equal to the result. Whenever you roll a die, remove all +1/+1 counters from Hammer Jammer, then put a number of +1/+1 counters on it equal to the result. 0/0
Radha's Firebrand 1RCreature — Human Warrior Whenever Radha's Firebrand attacks, target creature defending player controls with power less than Radha's Firebrand's power can't block this turn. Domain — {5}{R}: Radha's Firebrand gets +2/+2 until end of turn. This ability costs {1} less to activate for each basic land type among lands you control. Activate only once each turn. 3/1
Feasting Hobbit 1GCreature — Halfling Citizen Devour Food 3 (As this enters the battlefield, you may sacrifice any number of Foods. This creature enters the battlefield with three times that many +1/+1 counters on it.) Creatures with power less than Feasting Hobbit's power can't block it. 2/2
A-Celebrity Fencer 3WCreature — Elf Druid Alliance — Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Celebrity Fencer. 3/3
Fractal Summoning XG/UG/USorcery — Lesson Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it.
Khabál Ghoul 2BCreature — Zombie At the beginning of each end step, put a +1/+1 counter on Khabál Ghoul for each creature that died this turn. 1/1
Nimble Hobbit 1WCreature — Halfling Peasant Whenever Nimble Hobbit attacks, you may sacrifice a Food or pay {2}{W}. When you do, tap target creature an opponent controls. 1/3
Island of Wak-Wak Land {T}: Target creature with flying has base power 0 until end of turn.
Hunt the Hunter GSorcery Target green creature you control gets +2/+2 until end of turn. It fights target green creature an opponent controls.
Page 219