M:tG card similarity search
2BR · Creature — Human Warrior
Whenever you sacrifice one or more other creatures, Forge Boss deals 2 damage to each opponent. This ability triggers only once each turn. 4/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Soaring Thought-Thief | UB | Creature — Human Rogue | Flash Flying As long as an opponent has eight or more cards in their graveyard, Rogues you control get +1/+0. Whenever one or more Rogues you control attack, each opponent mills two cards. 1/3 |
| Tel-Jilad Exile | 3G | Creature — Troll Warrior | {1}{G}: Regenerate Tel-Jilad Exile. 2/3 |
| Arashin War Beast | 5GG | Creature — Beast | Whenever Arashin War Beast deals combat damage to one or more blocking creatures, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) 6/6 |
| Whims of the Fates | 5R | Sorcery | Starting with you, each player separates all permanents they control into three piles. Then each player chooses one of their piles at random and sacrifices those permanents. (Piles can be empty.) |
| Moonglove Winnower | 3B | Creature — Elf Rogue | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 2/3 |
| Tajuru Blightblade | G | Creature — Elf Rogue | Deathtouch 1/1 |
| Quintorius Kand | 3RW | Legendary Planeswalker — Quintorius | Whenever you cast a spell from exile, Quintorius Kand deals 2 damage to each opponent and you gain 2 life. [+1]: Create a 3/2 red and white Spirit creature token. [−3]: Discover 4. [−6]: Exile any number of target cards from your graveyard. Add {R} for each card exiled this way. You may play those cards this turn. Loyalty 4 |
| Sacred Ground | 1W | Enchantment | Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield. |
| Dueling Grounds | 1GW | Enchantment | No more than one creature can attack each combat. No more than one creature can block each combat. |
| Null Rod | 2 | Artifact | Activated abilities of artifacts can't be activated. |