M:tG card similarity search
3UBR · Creature — Vampire Rogue
When Glamorous Outlaw enters the battlefield, it deals 2 damage to each opponent and you gain 2 life. Scry 2. {1}, Exile Glamorous Outlaw from your hand: Target land gains "{T}: Add {U}, {B}, or {R}" until Glamorous Outlaw is cast from exile. You may cast Glamorous Outlaw for as long as it remains exiled. 4/5
Name | Mana | Type | Text |
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Guardian Automaton | 4 | Artifact Creature — Construct | When Guardian Automaton dies, you gain 3 life. 3/3 |
Onulet | 3 | Artifact Creature — Construct | When Onulet dies, you gain 2 life. 2/2 |
Herald of the Pantheon | 1G | Creature — Centaur Shaman | Enchantment spells you cast cost {1} less to cast. Whenever you cast an enchantment spell, you gain 1 life. 2/2 |
Magar of the Magic Strings | 1BR | Legendary Creature — Minotaur Performer | {1}{B}{R}: Note the name of target instant or sorcery card in your graveyard and put it onto the battlefield face down. It's a 3/3 creature with "Whenever this creature deals combat damage to a player, you may create a copy of the card with the noted name. You may cast the copy without paying its mana cost" and "If this creature would leave the battlefield, exile it instead of putting it anywhere else." 3/3 |
Tidehollow Sculler | WB | Artifact Creature — Zombie | When Tidehollow Sculler enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card. When Tidehollow Sculler leaves the battlefield, return the exiled card to its owner's hand. 2/2 |
Deviant Glee | B | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+1 and has "{R}: This creature gains trample until end of turn." |
Glorious Sunrise | 3GG | Enchantment | At the beginning of combat on your turn, choose one — • Creatures you control get +1/+1 and gain trample until end of turn. • Target land gains "{T}: Add {G}{G}{G}" until end of turn. • Draw a card if you control a creature with power 3 or greater. • You gain 3 life. |
Umbral Mantle | 3 | Artifact — Equipment | Equipped creature has "{3}, {Q}: This creature gets +2/+2 until end of turn." ({Q} is the untap symbol.) Equip {0} |
Sixth Sense | G | Enchantment — Aura | Enchant creature Enchanted creature has "Whenever this creature deals combat damage to a player, you may draw a card." |
Lae'zel, Illithid Thrall | 3WU | Legendary Creature — Gith Horror Warrior | Double strike When this creature enters the battlefield or specializes, conjure a duplicate of a random creature card from an opponent's library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell." 3/6 |