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17 May 2024: Card library updated.

A-Graveyard Shift

4B · Sorcery

This spell has flash as long as there are five or more mana values among cards in your graveyard. Return target creature card from your graveyard to the battlefield with an additional +1/+1 counter on it.

Similar cards

Color identity:
NameManaTypeText
Boneyard Parley 5BBSorcery Exile up to five target creature cards from graveyards. An opponent separates those cards into two piles. Put all cards from the pile of your choice onto the battlefield under your control and the rest into their owners' graveyards.
Frightcrawler 1BCreature — Horror Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Threshold — As long as seven or more cards are in your graveyard, Frightcrawler gets +2/+2 and can't block. 1/1
Grizzled Angler 2UCreature — Human {T}: Mill two cards. Then if there is a colorless creature card in your graveyard, transform Grizzled Angler. 2/3
Carmen, Cruel Skymarcher 3WBLegendary Creature — Vampire Soldier Flying Whenever a player sacrifices a permanent, put a +1/+1 counter on Carmen, Cruel Skymarcher and you gain 1 life. Whenever Carmen attacks, return up to one target permanent card with mana value less than or equal to Carmen's power from your graveyard to the battlefield. 2/2
Dispersal Shield 1UInstant Counter target spell if its mana value is less than or equal to the highest mana value among permanents you control.
Bloodcurdler 1BCreature — Horror Flying At the beginning of your upkeep, mill a card. Threshold — As long as seven or more cards are in your graveyard, Bloodcurdler gets +1/+1 and has "At the beginning of your end step, exile two cards from your graveyard." 1/1
Silent Gravestone 1Artifact Cards in graveyards can't be the targets of spells or abilities. {4}, {T}: Exile Silent Gravestone and all cards from all graveyards. Draw a card.
Scavenging Ooze 1GCreature — Ooze {G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life. 2/2
Thran Vigil 1BEnchantment Whenever one or more artifact and/or creature cards leave your graveyard during your turn, put a +1/+1 counter on target creature you control.
Geist of the Lonely Vigil 1WCreature — Spirit Cleric Defender, flying Delirium — Geist of the Lonely Vigil can attack as though it didn't have defender as long as there are four or more card types among cards in your graveyard. 2/3
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