M:tG card similarity search
· Enchantment — Aura
Enchant creature Enchanted creature gets +3/+0. It can't be blocked as long as it's attacking alone. If Gutter Shortcut would be put into a graveyard from anywhere, exile it instead.
Name | Mana | Type | Text |
---|---|---|---|
Break Through the Line | 1R | Enchantment | {R}: Target creature with power 2 or less gains haste until end of turn and can't be blocked this turn. |
So Tiny | U | Enchantment — Aura | Flash Enchant creature Enchanted creature gets -2/-0. It gets -6/-0 instead as long as its controller has seven or more cards in their graveyard. |
Goblin War Paint | 1R | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has haste. |
Primal Visitation | 3RG | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+3 and has haste. |
Swashbuckling | 1R | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has haste. |
Hypnotic Siren | U | Enchantment Creature — Siren | Bestow {5}{U}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Flying You control enchanted creature. Enchanted creature gets +1/+1 and has flying. 1/1 |
Reverberation | 2UU | Instant | All damage that would be dealt this turn by target sorcery spell is dealt to that spell's controller instead. |
Shield Mare | 1WW | Creature — Horse | Shield Mare can't be blocked by red creatures. When Shield Mare enters the battlefield or becomes the target of a spell or ability an opponent controls, you gain 3 life. 2/3 |
Will of the All-Hunter | 1W | Instant | Target creature gets +2/+2 until end of turn. If it's blocking, instead put two +1/+1 counters on it. Cycling {2} ({2}, Discard this card: Draw a card.) |
Blessing of the Nephilim | W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 for each of its colors. |