M:tG card similarity search
2BG · Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Mill five cards. You may put an Elf or Tyvar card from your graveyard onto the battlefield. II — Put a +1/+1 counter on each Elf you control. III — Whenever an Elf you control attacks this turn, target creature an opponent controls gets -1/-1 until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Canopy Tactician | 3G | Creature — Elf Warrior | Other Elves you control get +1/+1. {T}: Add {G}{G}{G}. 3/3 |
Elrond, Master of Healing | 2GU | Legendary Creature — Elf Noble | Whenever you scry, put a +1/+1 counter on each of up to X target creatures, where X is the number of cards looked at while scrying this way. Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell or ability an opponent controls, you may draw a card. 4/4 |
Cloakwood Swarmkeeper | G | Creature — Elf Ranger | Gathered Swarm — Whenever one or more tokens enter the battlefield under your control, put a +1/+1 counter on Cloakwood Swarmkeeper. 1/1 |
Soul Snuffers | 2BB | Creature — Elemental Shaman | When Soul Snuffers enters the battlefield, put a -1/-1 counter on each creature. 3/3 |
Moldgraf Millipede | 4G | Creature — Insect Horror | When Moldgraf Millipede enters the battlefield, mill three cards, then put a +1/+1 counter on Moldgraf Millipede for each creature card in your graveyard. (To mill a card, put the top card of your library into your graveyard.) 2/2 |
Nath's Elite | 4G | Creature — Elf Warrior | All creatures able to block Nath's Elite do so. When Nath's Elite enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Nath's Elite. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) 4/2 |
Specter of Mortality | 3BB | Creature — Specter | Flying When Specter of Mortality enters the battlefield, you may exile one or more creature cards from your graveyard. When you do, each other creature gets -X/-X until end of turn, where X is the number of cards exiled this way. 3/3 |
Andúril, Narsil Reforged | 2 | Legendary Artifact — Equipment | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Whenever equipped creature attacks, put a +1/+1 counter on each creature you control. If you have the city's blessing, put two +1/+1 counters on each creature you control instead. Equip {3} |
Ulcerate | B | Instant | Target creature gets -3/-3 until end of turn. You lose 3 life. |
Subtle Strike | 1B | Instant | Choose one or both — • Target creature gets -1/-1 until end of turn. • Put a +1/+1 counter on target creature. |