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17 May 2024: Card library updated.

A-High-Rise Sawjack

2G · Creature — Elf Citizen

Reach Whenever High-Rise Sawjack blocks a creature with flying, High-Rise Sawjack gets +3/+0 until end of turn. 1/4

Similar cards

Color identity:
NameManaTypeText
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Chainflail Centipede 2BArtifact Creature — Equipment Insect Whenever Chainflail Centipede or equipped creature attacks, it gets +2/+0 until end of turn. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 2/2
Predatory Rampage 3GGSorcery Creatures you control get +3/+3 until end of turn. Each creature your opponents control blocks this turn if able.
Cunning Breezedancer 4WUCreature — Dragon Flying Whenever you cast a noncreature spell, Cunning Breezedancer gets +2/+2 until end of turn. 4/4
Spontaneous Flight 2WInstant Target creature gets +2/+2 until end of turn. Put a flying counter on it.
Hamlet Captain 1GCreature — Human Warrior Whenever Hamlet Captain attacks or blocks, other Humans you control get +1/+1 until end of turn. 2/2
Shade of Trokair 3WCreature — Shade {W}: Shade of Trokair gets +1/+1 until end of turn. Suspend 3—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 1/2
Kjeldoran Knight WWCreature — Human Knight Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) {1}{W}: Kjeldoran Knight gets +1/+0 until end of turn. {W}{W}: Kjeldoran Knight gets +0/+2 until end of turn. 1/1
Steeling Stance 1WWInstant Creatures you control get +1/+1 until end of turn. Forecast — {W}, Reveal Steeling Stance from your hand: Target creature gets +1/+1 until end of turn. (Activate only during your upkeep and only once each turn.)
Murk Dwellers 3BCreature — Zombie Whenever Murk Dwellers attacks and isn't blocked, it gets +2/+0 until end of combat. 2/2
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