Card Codex

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17 May 2024: Card library updated.

A-Imperial Subduer

1W · Creature — Human Samurai

Whenever a Samurai or Warrior you control attacks alone, tap target creature you don't control. 3/1

Similar cards

Color identity:
NameManaTypeText
Instigator 1BCreature — Human Spellshaper {1}{B}{B}, {T}, Discard a card: Creatures target player controls attack this turn if able. 1/1
Heart-Piercer Bow 2Artifact — Equipment Whenever equipped creature attacks, Heart-Piercer Bow deals 1 damage to target creature defending player controls. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Dispatch WInstant Tap target creature. Metalcraft — If you control three or more artifacts, exile that creature.
Hero of Precinct One 1WCreature — Human Warrior Whenever you cast a multicolored spell, create a 1/1 white Human creature token. 2/2
Hardy Veteran 1GCreature — Human Warrior As long as it's your turn, Hardy Veteran gets +0/+2. 2/2
Dauntless River Marshal 1WCreature — Human Soldier Dauntless River Marshal gets +1/+1 as long as you control an Island. {3}{U}: Tap target creature. 2/1
Tenth District Veteran 2WCreature — Human Soldier Vigilance Whenever Tenth District Veteran attacks, untap another target creature you control. 2/3
Captain's Claws 2Artifact — Equipment Equipped creature gets +1/+0. Whenever equipped creature attacks, create a 1/1 white Kor Ally creature token that's tapped and attacking. Equip {1}
Grasp of the Hieromancer 1WEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 and has "Whenever this creature attacks, tap target creature defending player controls."
Halls of Mist Land Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Creatures that attacked during their controller's last turn can't attack.
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