Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

A-Lantern Bearer

U · Creature — Spirit

Flying Disturb {1}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 1/1

Similar cards

Color identity:
NameManaTypeText
Lorehold Excavation RWEnchantment At the beginning of your end step, mill a card. If a land card was milled this way, you gain 1 life. Otherwise, Lorehold Excavation deals 1 damage to each opponent. (To mill a card, put the top card of your library into your graveyard.) {5}, Exile a creature card from your graveyard: Create a tapped 3/2 red and white Spirit creature token.
Revenant Patriarch 4BCreature — Spirit When Revenant Patriarch enters the battlefield, if {W} was spent to cast it, target player skips their next combat phase. Revenant Patriarch can't block. 4/3
Kami of Terrible Secrets 3BCreature — Spirit When Kami of Terrible Secrets enters the battlefield, if you control an artifact and an enchantment, you draw a card and you gain 1 life. 3/4
Lulu, Curious Hollyphant 2WULegendary Creature — Elephant Angel Flying Whenever you attack with one or more other creatures with flying, draw that many cards, then discard a card. 2/4
Uktabi Drake GCreature — Drake Flying, haste Echo {1}{G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) 2/1
Moonlight Geist 2WCreature — Spirit Flying {3}{W}: Prevent all combat damage that would be dealt to and dealt by Moonlight Geist this turn. 2/1
Diviner Spirit 4UCreature — Spirit Whenever Diviner Spirit deals combat damage to a player, you and that player each draw that many cards. 2/4
Deepfathom Echo 2GUCreature — Merfolk Spirit At the beginning of combat on your turn, Deepfathom Echo explores. Then you may have it become a copy of another creature you control until end of turn. (To have this creature explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 4/4
Radiant, Archangel 3WWLegendary Creature — Angel Flying, vigilance Radiant, Archangel gets +1/+1 for each other creature with flying on the battlefield. 3/3
Run Afoul GInstant Target opponent sacrifices a creature with flying.
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