M:tG card similarity search
U · Creature — Spirit
Flying Disturb {1}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 1/1
Name | Mana | Type | Text |
---|---|---|---|
Nymris, Oona's Trickster | 3UB | Legendary Creature — Faerie Knight | Flash Flying Whenever you cast your first spell during each opponent's turn, look at the top two cards of your library. Put one of those cards into your hand and the other into your graveyard. 1/6 |
Moonveil Dragon | 3RRR | Creature — Dragon | Flying {R}: Each creature you control gets +1/+0 until end of turn. 5/5 |
Path of the Ghosthunter | X1W | Sorcery | Create X 1/1 white Spirit creature tokens with flying. Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues. |
Aurora Phoenix | 4RR | Creature — Phoenix | Flying Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Whenever you cast a spell with cascade, return Aurora Phoenix from your graveyard to your hand. 5/3 |
Broken Visage | 4B | Instant | Destroy target nonartifact attacking creature. It can't be regenerated. Create a black Spirit creature token. Its power is equal to that creature's power and its toughness is equal to that creature's toughness. Sacrifice the token at the beginning of the next end step. |
Griffnaut Tracker | 3W | Creature — Human Detective | Flying When Griffnaut Tracker enters the battlefield, exile up to two target cards from a single graveyard. 3/2 |
Harmonious Emergence | 3G | Enchantment — Aura | Enchant land you control Enchanted land is a 4/5 green Spirit creature with vigilance and haste. It's still a land. If enchanted land would be destroyed, instead sacrifice Harmonious Emergence and that land gains indestructible until end of turn. |
Pestilence Demon | 5BBB | Creature — Demon | Flying {B}: Pestilence Demon deals 1 damage to each creature and each player. 7/6 |
Themberchaud | 4RRR | Legendary Creature — Dragon | Trample When Themberchaud enters the battlefield, he deals X damage to each other creature without flying and each player, where X is the number of Mountains you control. You may exert Themberchaud as he attacks. When you do, he gains flying until end of turn. (An exerted creature won't untap during your next untap step.) 5/5 |
Foundry Screecher | 2B | Creature — Bat | Flying Foundry Screecher gets +1/+0 as long as you control an artifact. 2/1 |