Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

A-Lantern Bearer

U · Creature — Spirit

Flying Disturb {1}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 1/1

Similar cards

Color identity:
NameManaTypeText
Cold Case Cracker 3UCreature — Spirit Detective Flying When Cold Case Cracker dies, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 3/3
Spectral Shepherd 2WCreature — Spirit Flying {1}{U}: Return target Spirit you control to its owner's hand. 2/2
Clarion Spirit 1WCreature — Spirit Whenever you cast your second spell each turn, create a 1/1 white Spirit creature token with flying. 2/2
A-Brine Comber 1WUCreature — Spirit Whenever Brine Comber enters the battlefield or becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying. Disturb {W}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 2/2
Heron-Blessed Geist 4WCreature — Spirit Flying {3}{W}, Exile Heron-Blessed Geist from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate only if you control an enchantment and only as a sorcery. 3/3
Hanged Executioner 2WCreature — Spirit Flying When Hanged Executioner enters the battlefield, create a 1/1 white Spirit creature token with flying. {3}{W}, Exile Hanged Executioner: Exile target creature. 1/1
Innocence Kami 3WWCreature — Spirit {W}, {T}: Tap target creature. Whenever you cast a Spirit or Arcane spell, untap Innocence Kami. 2/3
Apothecary Geist 3WCreature — Spirit Flying When Apothecary Geist enters the battlefield, if you control another Spirit, you gain 3 life. 2/3
Brine Comber 1WUCreature — Spirit Whenever Brine Comber enters the battlefield or becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying. Disturb {W}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 1/1
Skyfire Kirin 2RRLegendary Creature — Kirin Spirit Flying Whenever you cast a Spirit or Arcane spell, you may gain control of target creature with that spell's mana value until end of turn. 3/3
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