Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

A-Llanowar Loamspeaker

1G · Creature — Elf Druid

{T}: Add one mana of any color. {T}: Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. Activate only as a sorcery. 1/3

Similar cards

Color identity:
NameManaTypeText
Overlaid Terrain 2GGEnchantment As Overlaid Terrain enters the battlefield, sacrifice all lands you control. Lands you control have "{T}: Add two mana of any one color."
Orochi Leafcaller GCreature — Snake Shaman {G}: Add one mana of any color. 1/1
Blighted Burgeoning 2GEnchantment — Aura Enchant land When Blighted Burgeoning enters the battlefield, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Utopia Tree 1GCreature — Plant {T}: Add one mana of any color. 0/2
Arlinn, the Moon's Fury Legendary Planeswalker — Arlinn Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) [+2]: Add {R}{G}. [0]: Until end of turn, Arlinn, the Moon's Fury becomes a 5/5 Werewolf creature with trample, indestructible, and haste. Loyalty 4
Mystic Skull 2Artifact {1}, {T}: Add one mana of any color. {5}, {T}: Transform Mystic Skull.
Nissa of Shadowed Boughs 2BGLegendary Planeswalker — Nissa Landfall — Whenever a land enters the battlefield under your control, put a loyalty counter on Nissa of Shadowed Boughs. [+1]: Untap target land you control. You may have it become a 3/3 Elemental creature with haste and menace until end of turn. It's still a land. [−5]: You may put a creature card with mana value less than or equal to the number of lands you control onto the battlefield from your hand or graveyard with two +1/+1 counters on it. Loyalty 4
The Celestus 3Legendary Artifact If it's neither day nor night, it becomes day as The Celestus enters the battlefield. {T}: Add one mana of any color. {3}, {T}: If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery. Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card.
Mox Opal 0Legendary Artifact Metalcraft — {T}: Add one mana of any color. Activate only if you control three or more artifacts.
Celestial Prism 3Artifact {2}, {T}: Add one mana of any color.
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