M:tG card similarity search
1B · Artifact Creature — Rat Ninja
Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) When Nezumi Prowler enters the battlefield, put a deathtouch counter and a lifelink counter on target creature you control. 3/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Sand Strangler | 3R | Creature — Beast | When Sand Strangler enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you may have Sand Strangler deal 3 damage to target creature. 3/3 |
| Hellion Crucible | Land | {T}: Add {C}. {1}{R}, {T}: Put a pressure counter on Hellion Crucible. {1}{R}, {T}, Remove two pressure counters from Hellion Crucible and sacrifice it: Create a 4/4 red Hellion creature token with haste. (It can attack and {T} as soon as it comes under your control.) | |
| Aven Gagglemaster | 3WW | Creature — Bird Warrior | Flying When Aven Gagglemaster enters the battlefield, you gain 2 life for each creature you control with flying. 4/3 |
| Sparring Collar | 2 | Artifact — Equipment | Equipped creature has first strike. {R}{R}: Attach Sparring Collar to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
| Sarinth Steelseeker | 1G | Creature — Human Artificer Scout | Whenever an artifact enters the battlefield under your control, look at the top card of your library. If it's a land card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard. 1/2 |
| Blinding Souleater | 3 | Artifact Creature — Phyrexian Cleric | {W/P}, {T}: Tap target creature. ({W/P} can be paid with either {W} or 2 life.) 1/3 |
| Tetravus | 6 | Artifact Creature — Construct | Flying Tetravus enters the battlefield with three +1/+1 counters on it. At the beginning of your upkeep, you may remove any number of +1/+1 counters from Tetravus. If you do, create that many 1/1 colorless Tetravite artifact creature tokens. They each have flying and "This creature can't be enchanted." At the beginning of your upkeep, you may exile any number of tokens created with Tetravus. If you do, put that many +1/+1 counters on Tetravus. 1/1 |
| Rex, Cyber-Hound | 1WU | Legendary Artifact Creature — Robot Dog | Whenever Rex, Cyber-Hound deals combat damage to a player, they mill two cards and you get {E}{E} (two energy counters). Pay {E}{E}: Choose target creature card in a graveyard. Exile it with a brain counter on it. Activate only as a sorcery. Rex has all activated abilities of all cards in exile with brain counters on them. 2/2 |
| Wildwood Mentor | 2G | Creature — Treefolk | Whenever a token enters the battlefield under your control, put a +1/+1 counter on Wildwood Mentor. Whenever Wildwood Mentor attacks, another target attacking creature gets +X/+X until end of turn, where X is Wildwood Mentor's power. 1/1 |
| Aplan Mortarium | Plane — Alfava Metraxis | Byzantium Radiation — At the beginning of your upkeep, put an exposure counter on Aplan Mortarium. Then you lose life equal to the number of exposure counters on it. Whenever chaos ensues, create two 2/2 black Alien Angel artifact creature tokens with first strike, vigilance, and "Whenever an opponent casts a creature spell, this permanent isn't a creature until end of turn." |