M:tG card similarity search
1RGWU · Legendary Creature — Elemental
When Omnath, Locus of Creation enters the battlefield, draw a card. Landfall — Whenever a land enters the battlefield under your control, you gain 4 life if this is the first time this ability has resolved this turn. If it's the second time, add {R}{G}{W}{U}. If it's the third time, Omnath deals 4 damage to each opponent and each planeswalker you don't control. 4/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Heart of Bogardan | 2RR | Enchantment | Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When a player doesn't pay Heart of Bogardan's cumulative upkeep, Heart of Bogardan deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls, where X is twice the number of age counters on Heart of Bogardan minus 2. |
| Mourning Thrull | 1W/B | Creature — Thrull | ({W/B} can be paid with either {W} or {B}.) Flying Whenever Mourning Thrull deals damage, you gain that much life. 1/1 |
| Losheel, Clockwork Scholar | 2W | Legendary Creature — Elephant Artificer | Prevent all combat damage that would be dealt to attacking artifact creatures you control. Whenever one or more artifact creatures enter the battlefield under your control, draw a card. This ability triggers only once each turn. 2/4 |
| Roiling Horror | 3BB | Creature — Horror | Roiling Horror's power and toughness are each equal to your life total minus the life total of an opponent with the most life. Suspend X—{X}{B}{B}{B}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{B}{B}{B} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) Whenever a time counter is removed from Roiling Horror while it's exiled, target player loses 1 life and you gain 1 life. */* |
| Cephalid Scout | 1U | Creature — Cephalid Wizard Scout | Flying {2}{U}, Sacrifice a land: Draw a card. 1/1 |
| Steelclad Spirit | 1U | Creature — Spirit | Defender Whenever an enchantment enters the battlefield under your control, Steelclad Spirit can attack this turn as though it didn't have defender. 3/3 |
| Dual Shot | R | Instant | Dual Shot deals 1 damage to each of up to two target creatures. |
| Jagged Lightning | 3RR | Sorcery | Jagged Lightning deals 3 damage to each of two target creatures. |
| Swelter | 3R | Sorcery | Swelter deals 2 damage to each of two target creatures. |
| Scorched Ruins | Land | If Scorched Ruins would enter the battlefield, sacrifice two untapped lands instead. If you do, put Scorched Ruins onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {C}{C}{C}{C}. |