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17 May 2024: Card library updated.

A-Public Enemy

2U · Enchantment — Aura

Enchant creature All creatures attack enchanted creature's controller each combat if able. When enchanted creature dies, draw two cards.

Similar cards

Color identity:
NameManaTypeText
Fall of Gil-galad 1GEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Scry 2. II — Put two +1/+1 counters on target creature you control. III — Until end of turn, target creature you control gains "When this creature dies, draw two cards." Then that creature fights up to one other target creature.
Pattern of Rebirth 3GEnchantment — Aura Enchant creature When enchanted creature dies, that creature's controller may search their library for a creature card, put that card onto the battlefield, then shuffle.
Reyav, Master Smith RWLegendary Creature — Dwarf Artificer Whenever a creature you control that's enchanted or equipped attacks, that creature gains double strike until end of turn. 2/2
Hidden Ancients 1GEnchantment When an opponent casts an enchantment spell, if Hidden Ancients is an enchantment, Hidden Ancients becomes a 5/5 Treefolk creature.
Grand Melee 3REnchantment All creatures attack each combat if able. All creatures block each combat if able.
Steel of the Godhead 2W/UEnchantment — Aura Enchant creature As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) As long as enchanted creature is blue, it gets +1/+1 and can't be blocked.
Sage of Mysteries UCreature — Human Wizard Constellation — Whenever an enchantment enters the battlefield under your control, target player mills two cards. 0/2
Tymora's Invoker 1UCreature — Orc Rogue Sleight of Hand — {8}: Draw two cards. 1/3
Wirecat 4Artifact Creature — Cat Wirecat can't attack or block if an enchantment is on the battlefield. 4/3
Last Night Together 3RGSorcery Choose two target creatures. Untap them. Put two +1/+1 counters on each of them. They gain vigilance, indestructible, and haste until end of turn. After this main phase, there is an additional combat phase. Only the chosen creatures can attack during that combat phase.
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