M:tG card similarity search
1WUB · Legendary Creature — Cephalid Advisor
Vigilance Whenever you draw a card, target opponent loses 1 life and you gain 1 life. 3/4
Name | Mana | Type | Text |
---|---|---|---|
Laquatus's Champion | 4BB | Creature — Nightmare Horror | When Laquatus's Champion enters the battlefield, target player loses 6 life. When Laquatus's Champion leaves the battlefield, that player gains 6 life. {B}: Regenerate Laquatus's Champion. 6/3 |
Acolyte of Xathrid | B | Creature — Human Cleric | {1}{B}, {T}: Target player loses 1 life. 0/1 |
Bleak Coven Vampires | 3BB | Creature — Vampire Warrior | Metalcraft — When Bleak Coven Vampires enters the battlefield, if you control three or more artifacts, target player loses 4 life and you gain 4 life. 4/3 |
Foul-Tongue Shriek | B | Instant | Target opponent loses 1 life for each attacking creature you control. You gain that much life. |
Faith of the Devoted | 2B | Enchantment | Whenever you cycle or discard a card, you may pay {1}. If you do, each opponent loses 2 life and you gain 2 life. |
Healing Hands | 2W | Sorcery | Target player gains 4 life. Draw a card. |
Bargain | 2W | Sorcery | Target opponent draws a card. You gain 7 life. |
Falkenrath Noble | 3B | Creature — Vampire Noble | Flying Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life. 2/2 |
Armistice | 2W | Enchantment | {3}{W}{W}: You draw a card and target opponent gains 3 life. |
Intimidation Campaign | 1UB | Enchantment | When Intimidation Campaign enters the battlefield, each opponent loses 1 life, you gain 1 life, and you draw a card. Whenever you commit a crime, you may return Intimidation Campaign to its owner's hand. (It returns only from the battlefield. Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) |