M:tG card similarity search
1R · Creature — Human Warrior
Whenever Radha's Firebrand attacks, target creature defending player controls with power less than or equal to Radha's Firebrand's power can't block this turn. Domain — {5}{R}: Radha's Firebrand gets +2/+2 until end of turn. This ability costs {1} less to activate for each basic land type among lands you control. Activate only once each turn. 3/1
Name | Mana | Type | Text |
---|---|---|---|
Volcanic Offering | 4R | Instant | Destroy target nonbasic land you don't control and target nonbasic land of an opponent's choice you don't control. Volcanic Offering deals 7 damage to target creature you don't control and 7 damage to target creature of an opponent's choice you don't control. |
Invert | U/R | Instant | Switch the power and toughness of each of up to two target creatures until end of turn. |
Nyxborn Behemoth | 10GG | Enchantment Creature — Beast | This spell costs {X} less to cast, where X is the total mana value of noncreature enchantments you control. Trample {1}{G}, Sacrifice another enchantment: Nyxborn Behemoth gains indestructible until end of turn. 10/10 |
River Sneak | 1U | Creature — Merfolk Warrior | River Sneak can't be blocked. Whenever another Merfolk enters the battlefield under your control, River Sneak gets +1/+1 until end of turn. 1/1 |
Overcharged Amalgam | 2UU | Creature — Zombie Horror | Flash Flying Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Overcharged Amalgam exploits a creature, counter target spell, activated ability, or triggered ability. 3/3 |
Frogtosser Banneret | 1B | Creature — Goblin Rogue | Haste Goblin spells and Rogue spells you cast cost {1} less to cast. 1/1 |
Merfolk Thaumaturgist | 2U | Creature — Merfolk Wizard | {T}: Switch target creature's power and toughness until end of turn. 1/2 |
Inner-Flame Igniter | 2R | Creature — Elemental Warrior | {2}{R}: Creatures you control get +1/+0 until end of turn. If this is the third time this ability has resolved this turn, creatures you control gain first strike until end of turn. 2/2 |
Honor Guard | W | Creature — Human Soldier | {W}: Honor Guard gets +0/+1 until end of turn. 1/1 |
Kjeldoran Outrider | 1W | Creature — Human Soldier | {W}: Kjeldoran Outrider gets +0/+1 until end of turn. 2/2 |