M:tG card similarity search
4R · Instant
Choose one — • Damage can't be prevented this turn. Ready to Rumble deals 5 damage to target creature or planeswalker. • Destroy target artifact.
Name | Mana | Type | Text |
---|---|---|---|
Chaos Maw | 5RR | Creature — Hellion | When Chaos Maw enters the battlefield, it deals 3 damage to each other creature. 6/6 |
Magnetic Mine | 4 | Artifact | Whenever another artifact is put into a graveyard from the battlefield, Magnetic Mine deals 2 damage to that artifact's controller. |
Bogardan Firefiend | 2R | Creature — Elemental Spirit | When Bogardan Firefiend dies, it deals 2 damage to target creature. 2/1 |
Stormscale Anarch | 2RR | Creature — Viashino Shaman | {2}{R}, Discard a card at random: Stormscale Anarch deals 2 damage to any target. If the discarded card was multicolored, Stormscale Anarch deals 4 damage instead. 2/2 |
Hurler Cyclops | 3RR | Creature — Cyclops | {1}, Sacrifice another creature: Hurler Cyclops deals 1 damage to any target. 5/4 |
Isao, Enlightened Bushi | 2G | Legendary Creature — Human Samurai | This spell can't be countered. Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) {2}: Regenerate target Samurai. 2/1 |
Earth Tremor | 3R | Instant | Earth Tremor deals damage to target creature or planeswalker equal to the number of lands you control. |
Breath of Darigaaz | 1R | Sorcery | Kicker {2} (You may pay an additional {2} as you cast this spell.) Breath of Darigaaz deals 1 damage to each creature without flying and each player. If this spell was kicked, it deals 4 damage to each creature without flying and each player instead. |
Infernal Spawn of Evil | 6BBB | Creature — Beast | Flying, first strike {1}{B}, Reveal Infernal Spawn of Evil from your hand, Say "It's coming!": Infernal Spawn of Evil deals 1 damage to target opponent or planeswalker. Activate only during your upkeep and only once each turn. 7/7 |
Outland Liberator | 1G | Creature — Human Werewolf | {1}, Sacrifice Outland Liberator: Destroy target artifact or enchantment. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/2 |