M:tG card similarity search
1U · Sorcery — Adventure
Scry 1, then draw a card. (Then exile this card. You may cast the creature later from exile.)
Name | Mana | Type | Text |
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Arcane Investigator | 1U | Creature — Elf Wizard | Search the Room — {5}{U}: Roll a d20. 1—9 | Draw a card. 10—20 | Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. 2/1 |
Infernal Tribute | BBB | Enchantment | {2}, Sacrifice a nontoken permanent: Draw a card. |
Illusion of Choice | U | Instant | You choose how each player votes this turn. Draw a card. |
Myr Custodian | 3 | Artifact Creature — Myr | When Myr Custodian enters the battlefield, scry 2. Then each opponent may scry 1. (To scry X, that player looks at the top X cards of their library, then put any number of them on the bottom and the rest on top in any order.) 2/3 |
Combat Courier | 1 | Artifact Creature — Construct | {2}, Sacrifice Combat Courier: Draw a card. Unearth {U} ({U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 1/1 |
Ribbons of the Reikai | 4U | Sorcery — Arcane | Draw a card for each Spirit you control. |
Scroll of Origins | 2 | Artifact | {2}, {T}: Draw a card if you have seven or more cards in hand. |
Brass Secretary | 3 | Artifact Creature — Construct | {2}, Sacrifice Brass Secretary: Draw a card. 2/1 |
Consecrated Sphinx | 4UU | Creature — Sphinx | Flying Whenever an opponent draws a card, you may draw two cards. 4/6 |
A-Goggles of Night | 1U | Artifact — Equipment | Whenever equipped creature deals combat damage to a player, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |