M:tG card similarity search
1UB · Legendary Creature — Human Ninja
Whenever you activate a ninjutsu ability, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. This ability triggers only once each turn. Each creature card in your hand has ninjutsu {1}{U}{B}. 3/4
Name | Mana | Type | Text |
---|---|---|---|
Grinding Station | 2 | Artifact | {T}, Sacrifice an artifact: Target player mills three cards. Whenever an artifact enters the battlefield, you may untap Grinding Station. |
Hedron Alignment | 2U | Enchantment | Hexproof At the beginning of your upkeep, you may reveal your hand. If you do, you win the game if you own a card named Hedron Alignment in exile, in your hand, in your graveyard, and on the battlefield. {1}{U}: Scry 1. |
Assemble the Entmoot | 3G | Enchantment | Creatures you control have reach. Sacrifice Assemble the Entmoot: Create three tapped X/X green Treefolk creature tokens, where X is the amount of life you gained this turn. Put a reach counter on each of them. |
Boreal Centaur | 1G | Snow Creature — Centaur Warrior | {S}: Boreal Centaur gets +1/+1 until end of turn. Activate only once each turn. ({S} can be paid with one mana from a snow source.) 2/2 |
Wolfbitten Captive | G | Creature — Human Werewolf | {1}{G}: Wolfbitten Captive gets +2/+2 until end of turn. Activate only once each turn. At the beginning of each upkeep, if no spells were cast last turn, transform Wolfbitten Captive. 1/1 |
Book Devourer | 5R | Creature — Beast | Trample Whenever Book Devourer deals combat damage to a player, you may discard all the cards in your hand. If you do, draw that many cards. 4/5 |
Silent Arbiter | 4 | Artifact Creature — Construct | No more than one creature can attack each combat. No more than one creature can block each combat. 1/5 |
Warthog | 1GG | Creature — Boar | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 3/2 |
Zodiac Pig | 3B | Creature — Boar | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 3/3 |
Thwart | 2UU | Instant | You may return three Islands you control to their owner's hand rather than pay this spell's mana cost. Counter target spell. |