Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

A-Skull Skaab

UB · Creature — Zombie

Exploit (When this creature enters the battlefield, you may sacrifice a creature.) Whenever a creature you control exploits a creature, create a 2/2 black Zombie creature token. 2/2

Similar cards

Color identity:
NameManaTypeText
Thrill-Kill Disciple 2RCreature — Human Mercenary Squad—{1}, Discard a card. (As an additional cost to cast this spell, you may pay its squad cost any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) When Thrill-Kill Disciple dies, create a Junk token. 3/2
Fungal Sprouting 3GSorcery Create X 1/1 green Saproling creature tokens, where X is the greatest power among creatures you control.
Lagomos, Hand of Hatred 1BRLegendary Creature — Human Shaman At the beginning of combat on your turn, create a 2/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step. {T}: Search your library for a card, put it into your hand, then shuffle. Activate only if five or more creatures died this turn. 1/3
Team Pennant 1Artifact — Equipment Equipped creature gets +1/+1 and has vigilance and trample. Equip creature token {1} Equip {3}
City of Death 2GEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after VI.) I — Create a Treasure token. II, III, IV, V, VI — Create a token that's a copy of target non-Saga token you control.
Lord Skitter's Blessing 1BEnchantment When Lord Skitter's Blessing enters the battlefield, create a Wicked Role token attached to target creature you control. (Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) At the beginning of your draw step, if you control an enchanted creature, you lose 1 life and you draw an additional card.
Glass of the Guildpact 2Artifact Multicolored creatures you control get +1/+1.
Shadowbane 1WInstant The next time a source of your choice would deal damage to you and/or creatures you control this turn, prevent that damage. If damage from a black source is prevented this way, you gain that much life.
Fortified Area 1WWEnchantment Wall creatures you control get +1/+0 and have banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Entrapment Maneuver 3WInstant Target player sacrifices an attacking creature. You create X 1/1 white Soldier creature tokens, where X is that creature's toughness.
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