M:tG card similarity search
4W · Creature — Bird Citizen
Flying When Speakeasy Server enters the battlefield, you gain 1 life for each creature you control. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Trained Condor | 2U | Creature — Bird | Flying Whenever Trained Condor attacks, another target creature you control gains flying until end of turn. 2/1 |
Bloodlord of Vaasgoth | 3BB | Creature — Vampire Warrior | Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.) Flying Whenever you cast a Vampire creature spell, it gains bloodthirst 3. 3/3 |
Respite | 1G | Instant | Prevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature. |
Fleshtaker | WB | Creature — Human Assassin | Whenever you sacrifice another creature, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {1}, Sacrifice another creature: Fleshtaker gets +2/+2 until end of turn. 2/2 |
Foe-Razer Regent | 5GG | Creature — Dragon | Flying When Foe-Razer Regent enters the battlefield, you may have it fight target creature you don't control. Whenever a creature you control fights, put two +1/+1 counters on it at the beginning of the next end step. 4/5 |
Archon of Coronation | 4WW | Creature — Archon | Flying When Archon of Coronation enters the battlefield, you become the monarch. As long as you're the monarch, damage doesn't cause you to lose life. (When a creature deals combat damage to you, its controller still becomes the monarch.) 5/5 |
Tyranid Prime | 1GU | Creature — Tyranid | Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Synapse Creature — Other creatures you control have evolve. 0/4 |
Zamriel, Seraph of Steel | 2WW | Legendary Creature — Angel | Flying As long as it's your turn, equipped creatures you control have indestructible. 3/4 |
Fog of War | 2G | Instant | You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn by creatures with power 3 or less. |
Siege Zombie | 1B | Creature — Zombie | Tap three untapped creatures you control: Each opponent loses 1 life. 2/2 |