Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

A-Stitched Assistant

1U · Creature — Zombie

Exploit When Stitched Assistant exploits a creature, scry 2, then draw a card. 2/1

Similar cards

Color identity:
NameManaTypeText
Clairvoyance UInstant Look at target player's hand. Draw a card at the beginning of the next turn's upkeep.
Crashing Tide 2USorcery This spell has flash as long as you control a Merfolk. Return target creature to its owner's hand. Draw a card.
Lashknife Barrier 2WEnchantment When Lashknife Barrier enters the battlefield, draw a card. If a source would deal damage to a creature you control, it deals that much damage minus 1 to that creature instead.
Cartouche of Knowledge 1UEnchantment — Aura Cartouche Enchant creature you control When Cartouche of Knowledge enters the battlefield, draw a card. Enchanted creature gets +1/+1 and has flying.
Zephyr Boots 1Artifact — Equipment Equipped creature has flying. Whenever equipped creature deals combat damage to a player, draw a card, then discard a card. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Duskhunter Bat 1BCreature — Bat Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Flying 1/1
Sphinx's Disciple 3UUCreature — Human Wizard Flying Inspired — Whenever Sphinx's Disciple becomes untapped, draw a card. 2/2
Drogskol Reaver 5WUCreature — Spirit Flying, double strike, lifelink Whenever you gain life, draw a card. 3/5
Tuvasa the Sunlit GWULegendary Creature — Merfolk Shaman Tuvasa the Sunlit gets +1/+1 for each enchantment you control. Whenever you cast your first enchantment spell each turn, draw a card. 1/1
Heed the Mists 3UUSorcery — Arcane Mill a card, then draw cards equal to the milled card's mana value.
Page 129