M:tG card similarity search
1U · Creature — Zombie
Exploit When Stitched Assistant exploits a creature, scry 2, then draw a card. 2/1
Name | Mana | Type | Text |
---|---|---|---|
Fateful End | 2R | Instant | Fateful End deals 3 damage to any target. Scry 1. |
Lightning Javelin | 3R | Sorcery | Lightning Javelin deals 3 damage to any target. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
Magma Jet | 1R | Instant | Magma Jet deals 2 damage to any target. Scry 2. |
Spark Jolt | R | Instant | Spark Jolt deals 1 damage to any target. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
Matzalantli, the Great Door | 3 | Legendary Artifact | {T}: Draw a card, then discard a card. {4}, {T}: Transform Matzalantli, the Great Door. Activate only if there are four or more permanent types among cards in your graveyard. (Artifact, battle, creature, enchantment, land, and planeswalker are permanent types.) |
Wyleth, Soul of Steel | 1RW | Legendary Creature — Human Warrior | Trample Whenever Wyleth, Soul of Steel attacks, draw a card for each Aura and Equipment attached to it. 2/2 |
Lumengrid Augur | 3U | Creature — Vedalken Wizard | {1}, {T}: Target player draws a card, then discards a card. If that player discards an artifact card this way, untap Lumengrid Augur. 2/2 |
Rift | Legendary Land | Before drawing your hand, you may start the game with Rift in your opening hand. If you do, draw one fewer card. (Mulligans continue as normal.) Rift enters the battlefield tapped. {T}: Add {C}. | |
Errant Ephemeron | 6U | Creature — Illusion | Flying Suspend 4—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 4/4 |
Tribute to the World Tree | GGG | Enchantment | Whenever a creature enters the battlefield under your control, draw a card if its power is 3 or greater. Otherwise, put two +1/+1 counters on it. |