Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

A-Symmetry Sage

U · Creature — Human Wizard

Flying Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature you control has base power 3 until end of turn. 0/3

Similar cards

Color identity:
NameManaTypeText
Moderation 1WUEnchantment You can't cast more than one spell each turn. Whenever you cast a spell, draw a card.
Mizzium Tank 1RRArtifact — Vehicle Trample Whenever you cast a noncreature spell, Mizzium Tank becomes an artifact creature and gets +1/+1 until end of turn. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) 3/2
Satyr Enchanter 1GWCreature — Satyr Druid Whenever you cast an enchantment spell, draw a card. 2/2
Reverberation 2UUInstant All damage that would be dealt this turn by target sorcery spell is dealt to that spell's controller instead.
Kor Spiritdancer 1WCreature — Kor Wizard Kor Spiritdancer gets +2/+2 for each Aura attached to it. Whenever you cast an Aura spell, you may draw a card. 0/2
Feed 3GSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Draw a card for each creature you control with power 3 or greater.
Ram Through 1GInstant Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead.
Nature's Way 1GSorcery Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control.
Pieces of the Puzzle 2USorcery Reveal the top five cards of your library. Put up to two instant and/or sorcery cards from among them into your hand and the rest into your graveyard.
Lurking Arynx 4GCreature — Cat Beast Formidable — {2}{G}: Target creature blocks Lurking Arynx this turn if able. Activate only if creatures you control have total power 8 or greater. 3/5
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