M:tG card similarity search
U · Enchantment — Class
(Gain the next level as a sorcery to add its ability.) You have no maximum hand size. {2}{U}: Level 2 When this Class becomes level 2, draw two cards. {2}{U}: Level 3 Whenever you draw a card, put a +1/+1 counter on target creature you control.
Name | Mana | Type | Text |
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Jace's Triumph | 2U | Sorcery | Draw two cards. If you control a Jace planeswalker, draw three cards instead. |
Giant Beaver | 3G | Creature — Beaver Mount | Vigilance Whenever Giant Beaver attacks while saddled, put a +1/+1 counter on target creature that saddled it this turn. Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 4/4 |
Siegehorn Ceratops | GW | Creature — Dinosaur | Enrage — Whenever Siegehorn Ceratops is dealt damage, put two +1/+1 counters on it. (It must survive the damage to get the counters.) 2/2 |
Mysterious Egg | 1 | Creature — Egg | Whenever this creature mutates, put a +1/+1 counter on it. 0/2 |
Field Research | 2U | Sorcery | Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) Draw two cards. If this spell was kicked, draw three cards instead. |
Scale Deflection | 3G | Instant — Adventure | Put two +1/+1 counters on target creature and untap it. It gains hexproof until end of turn. (Then exile this card. You may cast the creature later from exile.) |
Cleric Class | W | Enchantment — Class | (Gain the next level as a sorcery to add its ability.) If you would gain life, you gain that much life plus 1 instead. {3}{W}: Level 2 Whenever you gain life, put a +1/+1 counter on target creature you control. {4}{W}: Level 3 When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness. |
Essence Symbiote | 1G | Creature — Beast | Whenever a creature you control mutates, put a +1/+1 counter on that creature and you gain 2 life. 2/2 |
Wildfire Cerberus | 4R | Creature — Dog | {5}{R}{R}: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.) When Wildfire Cerberus becomes monstrous, it deals 2 damage to each opponent and each creature they control. 4/3 |
Promising Duskmage | 2B | Creature — Human Warlock | When Promising Duskmage dies, if it had a +1/+1 counter on it, draw a card. 2/3 |