M:tG card similarity search
2U · Sorcery
Choose one — • Fight the Current — The owner of target nonland permanent puts it on the top or bottom of their library. • Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn.
Name | Mana | Type | Text |
---|---|---|---|
Resistance Reunited | 1W | Instant | Target creature gets +2/+2 until end of turn. Equipped creatures you control gain indestructible until end of turn. |
Hope and Glory | 1W | Instant | Untap two target creatures. Each of them gets +1/+1 until end of turn. |
Join Forces | 2W | Instant | Untap up to two target creatures. They each get +2/+2 until end of turn. |
Synchronized Strike | 2G | Instant | Untap up to two target creatures. They each get +2/+2 until end of turn. |
Craven Hulk | 3R | Creature — Giant Coward | Craven Hulk can't block alone. 4/4 |
Wild Swing | 3R | Sorcery | Choose three target nonenchantment permanents. Destroy one of them at random. |
Giant Badger | 1GG | Creature — Badger | Whenever Giant Badger blocks, it gets +2/+2 until end of turn. 2/2 |
Alpha Kavu | 2G | Creature — Kavu | {1}{G}: Target Kavu creature gets -1/+1 until end of turn. 2/2 |
Gray Harbor Merfolk | 1U | Creature — Merfolk Rogue | Gray Harbor Merfolk can't be blocked. Gray Harbor Merfolk gets +2/+0 as long as you control a commander that's a creature or planeswalker. 0/3 |
Kami of Transmutation | 1W | Creature — Spirit | When Kami of Transmutation enters or leaves the battlefield, choose one — • Each permanent card in your hand perpetually becomes an artifact in addition to its other types. • Each permanent card in your hand perpetually becomes an enchantment in addition to its other types. 2/2 |