Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

A-You Come to a River

2U · Sorcery

Choose one — • Fight the Current — The owner of target nonland permanent puts it on the top or bottom of their library. • Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn.

Similar cards

Color identity:
NameManaTypeText
Leering Emblem 2Artifact — Equipment Whenever you cast a spell, equipped creature gets +2/+2 until end of turn. Equip {2}
Mephitic Ooze 4BCreature — Ooze Mephitic Ooze gets +1/+0 for each artifact you control. Whenever Mephitic Ooze deals combat damage to a creature, destroy that creature. The creature can't be regenerated. 0/5
Lionheart Maverick WCreature — Human Knight Vigilance {4}{W}: Lionheart Maverick gets +1/+2 until end of turn. 1/1
Thought Distortion 4BBSorcery This spell can't be countered. Target opponent reveals their hand. Exile all noncreature, nonland cards from that player's hand and graveyard.
Emeria Shepherd 5WWCreature — Angel Flying Landfall — Whenever a land enters the battlefield under your control, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead. 4/4
Sigil of Valor 2Artifact — Equipment Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Dwarven Lightsmith 5WCreature — Dwarf Cleric Assist (Another player can pay up to {5} of this spell's cost.) When Dwarven Lightsmith enters the battlefield, creatures your team controls get +1/+1 until end of turn. 3/4
Marker Beetles 1GGCreature — Insect When Marker Beetles dies, target creature gets +1/+1 until end of turn. {2}, Sacrifice Marker Beetles: Draw a card. 2/3
Impulse 1UInstant Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
More or Less UInstant Add or subtract 1 or one from a number or number word on target spell or permanent until end of turn.
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