Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

A-Young Red Dragon

3R · Creature — Dragon

Flying 3/1

Similar cards

Color identity:
NameManaTypeText
Returned Pastcaller 3RR/WWCreature — Spirit Cleric Flying When Returned Pastcaller enters the battlefield, return target Spirit, instant, or sorcery card from your graveyard to your hand. 4/2
Swift Warkite 4BRCreature — Dragon Flying When Swift Warkite enters the battlefield, you may put a creature card with mana value 3 or less from your hand or graveyard onto the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step. 4/4
Chaos Dragon 1RRCreature — Dragon Flying, haste Chaos Dragon attacks each combat if able. At the beginning of combat on your turn, each player rolls a d20. If one or more opponents had the highest result, Chaos Dragon can't attack those players or planeswalkers they control this combat. 4/4
Radiant Solar 5WCreature — Angel Flying, lifelink Whenever Radiant Solar or another nontoken creature enters the battlefield under your control, venture into the dungeon. (Enter the first room or advance to the next room.) {W}, Discard Radiant Solar: Venture into the dungeon and you gain 3 life. 3/6
Cyclone Sire 4UCreature — Elemental Flying When Cyclone Sire dies, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land. 3/4
Mistway Spy UCreature — Merfolk Detective Flying Disguise {1}{U} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Mistway Spy is turned face up, until end of turn, whenever a creature you control deals combat damage to a player, investigate. 1/1
Notorious Throng 3UTribal Sorcery — Rogue Prowl {5}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Create X 1/1 black Faerie Rogue creature tokens with flying, where X is the damage dealt to your opponents this turn. If this spell's prowl cost was paid, take an extra turn after this one.
Dust Elemental 2WWCreature — Elemental Flash (You may cast this spell any time you could cast an instant.) Flying; fear (This creature can't be blocked except by artifact creatures and/or black creatures.) When Dust Elemental enters the battlefield, return three creatures you control to their owner's hand. 6/6
Rescuer Sphinx 2UUCreature — Sphinx Flying As Rescuer Sphinx enters the battlefield, you may return a nonland permanent you control to its owner's hand. If you do, Rescuer Sphinx enters the battlefield with a +1/+1 counter on it. 3/2
Sigardian Savior 3WWCreature — Angel Flying When Sigardian Savior enters the battlefield, if you cast it, return up to two target creature cards with mana value 2 or less from your graveyard to the battlefield. 3/3
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