M:tG card similarity search
2W · Instant
Exile target attacking creature. Then remove it from the game. Then put it into the absolutely-removed-from-the-freaking-game-forever zone.
Name | Mana | Type | Text |
---|---|---|---|
Civic Gardener | 1G | Creature — Human Citizen | Whenever Civic Gardener attacks, untap target creature or land. 2/2 |
Phelia, Exuberant Shepherd | 1W | Legendary Creature — Dog | Flash Whenever Phelia, Exuberant Shepherd attacks, exile up to one other target nonland permanent. At the beginning of the next end step, return that card to the battlefield under its owner's control. If it entered under your control, put a +1/+1 counter on Phelia. 2/2 |
Grimoire Thief | UU | Creature — Merfolk Rogue | Whenever Grimoire Thief becomes tapped, exile the top three cards of target opponent's library face down. You may look at cards exiled with Grimoire Thief. {U}, Sacrifice Grimoire Thief: Turn all cards exiled with Grimoire Thief face up. Counter all spells with those names. 2/2 |
Agent Frank Horrigan | 5BG | Legendary Creature — Mutant Warrior | Trample Agent Frank Horrigan has indestructible as long as it attacked this turn. Whenever Agent Frank Horrigan enters the battlefield or attacks, proliferate twice. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there.) 8/6 |
Wrecking Ogre | 4R | Creature — Ogre Warrior | Double strike Bloodrush — {3}{R}{R}, Discard Wrecking Ogre: Target attacking creature gets +3/+3 and gains double strike until end of turn. 3/3 |
Phantom Whelp | 1U | Creature — Illusion Dog | When Phantom Whelp attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.) 2/2 |
Blaring Captain | 3B | Creature — Azra Warrior | Partner with Blaring Recruiter (When this creature enters the battlefield, target player may put Blaring Recruiter into their hand from their library, then shuffle.) Whenever Blaring Captain attacks, attacking Warriors get +1/+1 until end of turn. 2/2 |
Myr Prototype | 5 | Artifact Creature — Myr | At the beginning of your upkeep, put a +1/+1 counter on Myr Prototype. Myr Prototype can't attack or block unless you pay {1} for each +1/+1 counter on it. 2/2 |
Incited Rabble | Creature — Human | Incited Rabble attacks each combat if able. {2}: Incited Rabble gets +1/+0 until end of turn. 2/3 | |
Untethered Express | 4 | Artifact — Vehicle | Trample Whenever Untethered Express attacks, put a +1/+1 counter on it. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) 4/4 |