M:tG card similarity search
2R · Sorcery
Creatures you control get +2/+0 and gain alpha strike until end of turn. (A creature with alpha strike has first strike as long as it's blocking or being blocked by a creature that comes after it alphabetically.)
Name | Mana | Type | Text |
---|---|---|---|
Flowstone Strike | 1R | Instant | Target creature gets +1/-1 and gains haste until end of turn. |
Sorin, Vampire Lord | 4BB | Legendary Planeswalker — Sorin | [+1]: Up to one target creature gets +2/+0 until end of turn. [−2]: Sorin, Vampire Lord deals 4 damage to any target. You gain 4 life. [−8]: Until end of turn, each Vampire you control gains "{T}: Gain control of target creature." Loyalty 4 |
Aquatic Alchemist | 1U | Creature — Elemental | Whenever you cast your first instant or sorcery spell each turn, Aquatic Alchemist gets +2/+0 until end of turn. 1/3 |
Cavalier of Flame | 2RRR | Creature — Elemental Knight | {1}{R}: Creatures you control get +1/+0 and gain haste until end of turn. When Cavalier of Flame enters the battlefield, discard any number of cards, then draw that many cards. When Cavalier of Flame dies, it deals X damage to each opponent and each planeswalker they control, where X is the number of land cards in your graveyard. 6/5 |
Dragon Whisperer | RR | Creature — Human Shaman | {R}: Dragon Whisperer gains flying until end of turn. {1}{R}: Dragon Whisperer gets +1/+0 until end of turn. Formidable — {4}{R}{R}: Create a 4/4 red Dragon creature token with flying. Activate only if creatures you control have total power 8 or greater. 2/2 |
Ichiga, Who Topples Oaks | Legendary Creature — Spirit | Trample Remove a ki counter from Ichiga, Who Topples Oaks: Target creature gets +2/+2 until end of turn. 4/3 | |
Ranger en-Vec | 1GW | Creature — Human Soldier Archer Ranger | First strike {G}: Regenerate Ranger en-Vec. 2/2 |
Heroes of the Revel | 4R | Creature — Satyr Soldier | When Heroes of the Revel enters the battlefield, create a 1/1 red Satyr creature token with "This creature can't block." Whenever you cast a spell that targets Heroes of the Revel, creatures you control get +1/+0 until end of turn. 4/4 |
Thundering Ceratok | 4G | Creature — Rhino | Trample When Thundering Ceratok enters the battlefield, other creatures you control gain trample until end of turn. 4/5 |
A-Cabaretti Charm | RGW | Instant | Choose one — • Cabaretti Charm deals damage equal to twice the number of creatures you control to target creature or planeswalker. • Creatures you control get +1/+1 and gain trample until end of turn. • Create two 1/1 green and white Citizen creature tokens. |