Card Codex

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17 May 2024: Card library updated.

Abandoned Sarcophagus

3 · Artifact

You may cast spells that have a cycling ability from your graveyard. If a card that has a cycling ability would be put into your graveyard from anywhere and it wasn't cycled, exile it instead.

Similar cards

Color identity:
NameManaTypeText
Watermarket Land {T}: Add {C}{C}. Spend this mana only to cast spells with watermarks.
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Cherished Hatchling 1GCreature — Dinosaur When Cherished Hatchling dies, you may cast Dinosaur spells this turn as though they had flash, and whenever you cast a Dinosaur spell this turn, it gains "When this creature enters the battlefield, you may have it fight another target creature." 2/1
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Encircling Fissure 2WInstant Prevent all combat damage that would be dealt this turn by creatures target opponent controls. Awaken 2—{4}{W} (If you cast this spell for {4}{W}, also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Rimewind Cryomancer 3UCreature — Human Wizard {1}, {T}: Counter target activated ability. Activate only if you control four or more snow permanents. (Mana abilities can't be targeted.) 2/3
Rescue Retriever 3WWCreature — Dog Soldier Flash When Rescue Retriever enters the battlefield, put a +1/+1 counter on each other Soldier you control. Prevent all damage that would be dealt to other attacking Soldiers you control. 3/3
Mnemonic Deluge 6UUUSorcery Exile target instant or sorcery card from a graveyard. Copy that card three times. You may cast the copies without paying their mana costs. Exile Mnemonic Deluge.
Bygone Marvels GGSorcery Descend 8 — When you cast this spell, if there are eight or more permanent cards in your graveyard, copy this spell twice. You may choose new targets for the copies. Return target permanent card from your graveyard to your hand. Exile Bygone Marvels.
Corpse Appraiser UBRCreature — Vampire Rogue When Corpse Appraiser enters the battlefield, exile up to one target creature card from a graveyard. If a card is put into exile this way, look at the top three cards of your library, then put one of those cards into your hand and the rest into your graveyard. 3/3
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